Alongside the reams of text you’ll sit through, the game makes the decision to cram in tutorials for its signature alchemy gameplay and, although it pays off in the long-run as you’ll pretty much know all you need to from an early point, it can’t fail to hurt initial impressions a little. Reporting to a certain returning character, the pair of wannabe wizards must take control of a surprising number of aspects of the day-to-day running of the R&D department, even if this amounts to very little in the way of actual gameplay, instead taking the form of far too much exposition early doors. They’re alchemists in a run-down and underfunded government job and must prove themselves in their roles if they hope to secure their positions and, more importantly, help raise the entire department up in an effort to fight against the real threat of the story which rears its head eventually, some four or five hours down the line. Escha and Logy are hired as part of the R&D department for the town of Colseit, a little community hub that sits below some great big floating ruins which nobody has ever managed to explore. It’s a problematically slow opening for sure, but one that does at least have the benefit of giving the story an unusually strong set-up for a series that isn’t particularly well known for its involving narratives. Atelier Escha & Logy Alchemists of the Dusk Sky DX Free Download Repacklab
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